I finished Francello! I'll be posting a different turntable gif later because I didn't know what i was doing when I made this one so I need to fix it (it's not supposed to ease to a stop on his face). I have to do a bit of touching up and then he'll go up on my portfolio site. It's about time I got back into some 3D modelling!
In other news, after an important discovery, it was brought to my attention that there still might be interest in the epic project known as TotemHead. I have put together some new concept work for the game and will probably direct my next 3D project toward this theme.
The first picture above shows a glimpse at the communication strategy for the puzzles. This is going to be the core mechanic of the game, as well as the component that pushes the story forward. Each character TotemHead interacts with will have to be 'unlocked' in order to communicate. As he communicates with more and more characters he'll become stronger. Or something. To be continued.