Heads up! If you're looking for my Christmas Process Video, the link to the Youtube Upload is over on the right sidebar thingy! And you can scroll down a post to see more info about the card.
​But this week I'm not talking about that.
​But this week I'm not talking about that.
Here is a Lizard City side project I've been working on! I've been focusing a lot lately on brushing up on my 3D modelling skills using the Lizard City world as my testing ground. So for this project, I took on the (yet to be named) llizard character's ever-important generator wagon. Above is the concept sketch I used to base my model.
To start, I made a collection of lightbulbs. This was to get a feel for the hand-painted textures I am using for the model, and also because The lightbulbs on the generator really help give it the character I'm looking for, so I wasnted to make sure they were right.
To start, I made a collection of lightbulbs. This was to get a feel for the hand-painted textures I am using for the model, and also because The lightbulbs on the generator really help give it the character I'm looking for, so I wasnted to make sure they were right.
The wireframe below shows you how the final model came together. I had to make some adjustments to the original sketch, some for practical reasons (the stem of the lamp going up through the lamp shade... it turns out lamps don't really work like that) and some for aesthetic reasons (I exaggerated the lip of the generator body to hold more lightbulbs and make the silhouette a bit more funky).
I had a bunch of different diffuse (color) maps for this one... I haven't really worked out if it's better to have one giant diffuse map, or a bunch of smaller ones? The wires are just flat panels with the detail painted on the front on a transparent PNG.
And finally, here is the 3D model turntable. It is turning way too fast. And it' also spinning the wrong way. But I will wait to re-upload it because it takes too long to render: